eteeController SteamVR

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  • Full-finger sensing technology
  • 6 degrees of freedom
  • Lightweight and ergonomic design
  • BLE connectivity
  • SteamVR Compatible
  • 6 hours playtime
  • Default gestures: Point/Pinch/Grip

Product Description

Experience full VR immersion and precise control with the eteeController SteamVR Kit.

This first-of-its-kind controller features 6DoF, full-finger tracking, and an ergonomic, lightweight design for extended gameplay.

Intuitive and easy to use, the eteeController lets you control your VR experiences without gloves, cameras, or extra equipment.

Now compatible with Vive Ultimate trackers and Meta Quest for PCVR using our AdaptVR kit!


Size - 136mm x 130mm x 70mm (5.3in x 5.1in x 2.7in)

Weight - 142g (5oz)

Battery - eteeController: 730 mAh LiPo | eteeTracker SteamVR: 700 mAh LiPo

Charging - USB-C

Connectivity - BLE with dongle & USB-C

Technology - Patented touch-sensing system

Operating System - Windows 10/11

Tracking - Support for SteamVR Base Station 1.0 & 2.0

Required VR Hardware - Virtual Reality Ready PC | SteamVR Compatible Headset (Pimax & Headsets with inside-out tracking systems are not compatible.) | Base Stations (if not using VIVE Ultimate Tracker) (VIVE Base Station 1.0, 2.0, or Valve Index Base Station)

Inside The Box

2 x eteeController (Including Left and Right)

2 x eteeTracker SteamVR

1 x eteeDongle

4 x USB-C Charging Cables

3 x Foam Sizes, 2 x Small/Medium/Large

2 x eteeTracker SteamVR

"With the usual devices (Buttons faders...) you have to deal with , but have 8 pressure sensors + the thumb trackpad is great for having real expressiveness (In Music Creation)"

- @ShoegMusic

"How is this possible?? This is going to be great for some augmented VR worlds where you want to interact with other people with your hands..."

- @Charbax

"With my Avatar I can move fingers and make gestures!"

- @Frooxius

"eteeControllers bring people into VR in the most unobtrusive way."

- @MixedRealityTV

"I have the Valve Index controllers that do a similar thing but they are quite chunky. etee is so light, it's 'pick up and play'."

- @VRBugtream

"The lightweight controllers recognized each of my fingers and my grip, even tight squeezing."

- @UploadVR

"You're more free to use and manipulate the controller how you want, rather than resorting to a gun-style type of grip. You just don't even know that they are there."

- @VR_Rosie

"The finger sensing was working great already [...] The controllers are also lightweight is a nice change."

- @CasandChary

"VR content tha"dosen't demand the binary precision of hardcore game experiences like training, art, therapy, social, remote control and more - could definitely leverage etee as a more intuitive input."

- @RtoVR

"Any HMD producing company would be grateful to have etee compatibility."

- @VRGear